Gaming
The team behind bullet hell FPS Luna Abyss just got laid off, less than a month after the game's release
The entire development team behind the bullet hell FPS Luna Abyss has been laid off, less than a month after the game's release on May 21.
The entire development team behind the bullet hell FPS Luna Abyss has been laid off, less than a month after the game's release on May 21. Kwalee Labs CEO Hollie Emery announced the redundancies on LinkedIn, stating the decision was completely outside of their control. Despite receiving critical praise, the game struggled to find an audience, peaking at just 317 concurrent players on Steam.
By the numbers
- 9
- Affected developers made redundant from the team
- 43
- Concurrent player count on SteamDB at writing
- 317
- Peak concurrent player count reached by the game