Gaming
The videogame market is as big as ever, with PC leading growth - global games revenue surpassed the $200 billion mark
According to a quarterly Global Games Market Report by research firm Newzoo, the global games market closed 2025 at $201.6 billion, marking a 9.1%
According to a quarterly Global Games Market Report by research firm Newzoo, the global games market closed 2025 at $201.6 billion, marking a 9.1% year-over-year increase and crossing the $200 billion threshold for the first time. PC gaming led this growth, surging 12% to reach $43.6 billion, driven by a diverse range of titles and microtransactions. In contrast, console revenues grew by a modest 2.8% to $44.7 billion, while mobile remained the largest segment at $113.3 billion.
By the numbers
- $201.6B
- Global games market revenue at the close of 2025
- +9.1%
- Year-over-year global games market growth in 2025
- $43.6B
- PC gaming market revenue in 2025
- +12.0%
- Year-over-year PC gaming market growth in 2025
- $113.3B
- Mobile gaming market revenue in 2025