Gaming
After years of suffering, Spyro fans suddenly have not just a brand-new game but an impending PC port of the OG PS1
A fanmade native PC port of the original PlayStation 1 classic Spyro the Dragon is currently in development using the OpenPETE decompilation and recompilation
Key takeaways
- A native PC port of Spyro 1 is running on Windows 11 at 60 FPS with true widescreen and perspective-correct textures.
- The project is being made with no AI-powered vibe coding.
A fanmade native PC port of the original PlayStation 1 classic Spyro the Dragon is currently in development using the OpenPETE decompilation and recompilation hybrid by Amec and tyscorp. According to Spyro speedrunner lumilaura, who is testing an early build, the port runs natively on Windows 11 at 60 FPS with true widescreen, perspective-correct textures, and no polygon wobble. The project is being developed with no AI, runs 1:1 with the original console code to preserve speedrunning glitches, and its release is expected soon.
In their words
“You're not dreaming, this is Spyro 1 running natively on windows 11 with the brand new OpenPETE decomp + recomp hybrid by Amec/tyscorp.”
By the numbers
- 60fps
- Target frame rate for the native PC port
- 11M
- Copies sold of the Reignited Trilogy remake
How it unfolded
- Spyro: A Realm Beyond was announced
- Gameplay footage of the PC port was shared online
Why this matters
-
The fanmade PC port of Spyro 1 will release much sooner than we all think.
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The two PS1 Spyro sequels could theoretically be easily supported by the decompilation project in the future.
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Common questions
- What happened with Spyro?
- A native PC port of Spyro 1 is running on Windows 11 at 60 FPS with true widescreen and perspective-correct textures.
- Where can I read the original report?
- Read the full report at gamesradar.