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Guild Wars 3 is 'significantly more' of an MMO than the first game, but that doesn't mean it's like GW2: 'All three

Updated Featured from Gaming Desk

ArenaNet studio head Colin Johanson shared details about the upcoming Guild Wars 3, stating that it will land near the middle of the MMO spectrum.

Guild Wars 3 is 'significantly more' of an MMO than the first game, but that doesn't mean it's like GW2: 'All three

Key takeaways

  • Guild Wars 3 lands near the middle of the MMO spectrum and won't replicate Guild Wars 2's large-scale gameplay pillars
  • All three Guild Wars games can coexist as different experiences on different timelines
  • The first Guild Wars was a cooperative online RPG rather than a true MMO

ArenaNet studio head Colin Johanson shared details about the upcoming Guild Wars 3, stating that it will land near the middle of the MMO spectrum. While it fits the definition of an MMORPG significantly more than the first Guild Wars, it will not replicate the large-scale gameplay pillars of Guild Wars 2. This design choice is intended to allow all three games in the franchise to coexist as distinct experiences on different timelines.

Watch the brief

In their words

“This ensures that all three of our games can coexist as different experiences on different timelines, telling different stories about the world of Tyria”
Colin Johanson, ArenaNet studio head

By the numbers

3
Games in the series that can coexist

How it unfolded

  1. earlier this week Colin Johanson published a blog post about Guild Wars 3

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Source: Pc Gamer

Common questions

What happened with Guild Wars 3?
Guild Wars 3 lands near the middle of the MMO spectrum and won't replicate Guild Wars 2's large-scale gameplay pillars
Where can I read the original report?
Read the full report at pc_gamer.

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